Started from December 2015, I am developing a game engine called WooEngine from scratch. This is the first time I developed game engine, I expected the progress won’t be that smooth. I am also treasuring this process as a learning journey.
The engine is currently developed using Visual Studio, C++, GLEW(an OpenGL library). The main focus now is the 2D graphics engine.
After I finish the 2D I will move on to writing 3D rendering engine which will be more complex.
View the source code HERE on Github.
C++, OpenGL, GLEW