Witanlore: Dreamtime is a Role Playing Game currently developed by Druid Gameworks Studio. I am the AI and Gameplay Programmer of the team. This game is currently in early access phase.
In Dreamtime, the player assumes the role of a young Ursine from one of four main tribes, who’s destiny has not yet been determined. At the game’s start, they have reached the age of maturity known as the Chut’que (chewt kay) a time to undergo an honored ritual, the dreaming. Guided by the clan seer, the dreaming is an astral journey where Ursines travel into the spirit world to stand before their patron god and receive divine messages about their destiny.
RPG, Action, Adventure
AI and Gameplay Programmer
Unreal Engine 4, C++